• MAKE A VR GAME! - Part 1: Core Game - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Let's make a VR game for HTC Vive! You need no coding skills in this series of tutorials. Get your basic PlayMaker set up here: https://youtu.be/wNFDKeZtc8c ...your PlayMaker guru status here: http://www.hutonggames.com/tutorials_game_design_with_playmaker.php ...Steam VR tools for Playmaker here: https://www.assetstore.unity3d.com/en/#!/content/60854 ...and you are ready to kick some serious VR developing bottoms! Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 22 Jul 2016
  • VRTK + PLAYMAKER - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Here is a quick tutorial on how to hook up VRTK with Playmaker. I'm just scratching the surface here, but hopefully this will get you started. Here is the link to the VRTK KickStarter campaign: https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond Cheers!

    published: 10 Feb 2017
  • 3D TEXT! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Text is tricky in VR. Gui Text won't work, and 3D text initially looks rubbish. With a few steps you can make it look awesome, AND make it render correctly behind other objects in your scene. So, check out this video, and become a 3D text sage in Unity 3D! Here is the link to the website, with the written instructions: http://wiki.unity3d.com/index.php?title=3DText Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios Have fun!

    published: 11 Jul 2016
  • Behavior Designer Basics - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Get to grips with Behavior Designer - a great asset for making AI behavior trees in Unity 3D!

    published: 05 Jun 2017
  • VR development - Coders Episode 27

    published: 18 Sep 2015
  • Unite Europe 2016 - User interface and gameplay design in VR

    It's the year of VR! Josh Naylor (Unity Technologies) builds in editor a VR experience and talks through different ways we can interact and view information in the Virtual World. Help us caption & translate this video! http://amara.org/v/V6Z2/

    published: 21 Jun 2016
  • Unite Europe 2016 - Full immersive VR experience with Xsens, Manus VR and The Virtual Dutch Man

    Full immersive VR experience with Xsens, Manus VR and The Virtual Dutch Men. Prepare to go full immersive with the VR experience presented by Xsens, Manus VR and The Virtual Dutch Men. Taking it to the next level in virtual reality. Until now, most experiences are just 'floating' cameras in a virtual space. Three Dutch technology companies combined their strengths and came up with a full immersive VR experience showing the next level in immersive gaming. Stefan Beuker (Xsens) shows how to combine full-body motion capture by Xsens, hand capture by Manus VR and an interactive VR scene by The Virtual Dutch Men. Help us caption & translate this video! http://amara.org/v/V6Z7/

    published: 05 Jul 2016
  • Penumbra Overture VR Gameplay on HTC Vive! Survival Horror Game Finally in VR thanks to custom MOD!

    Wow, this is something you really need to try guys, check out my Penumbra Overture VR Gameplay on the HTC Vive with full motion controller tracking, roomscale and 3D! Penumbra Overture is a fantastic survival horror game released many years ago, but recently it got a full VR-mod thanks to a coder on Github. Penumbra is a scary Penumbra Overture VR MOD lets ju play the game in Virtual Reality on HTC Vive, with perfect stereoscopic 3D, full Vive motion controller tracking and roomscale. Penumbra Overture VR is probably the biggest survival horror game out and available in Virtual Reality so far - and its a full game with great storyline and many hours of gameplay! Graphics are great, gameplay is immersive and this survival horror game is scary as hell! Huge thanks to the coder for giving...

    published: 27 Nov 2016
  • MAKE A VR GAME! - Part 4: Raycast Gun - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Part 4 for making a VR game for HTC Vive! Time to shoot things! So, we'll have to learn the basics about Raycasting. Along the way we'll also get the Playmaker Ecosystem up and running. We will control Line Renderer with an action, AND, to make this even more crazy, we'll tint the unity editor red! Let's get this thing done! Cheers! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 04 Oct 2016
  • MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (MacOS X)

    Create a VR space without ANY coding knowledge! We start from a clean Macbook and got into VR space in two minutes! ThreeJS: https://metajs.org https://github.com/cheesyeyes/meta Three-Kit: https://github.com/cheesyeyes/meta-kit

    published: 04 Sep 2017
  • Unite Europe 2016 - AAA Scenes into VR - tips and tricks

    Mathieu Muller and Olly Nicholson (Unity Technologies) on how to get your scene running in VR platforms with a decent framerate, whilst retaining visual fidelity. Help us caption & translate this video! http://amara.org/v/V6Z1/

    published: 14 Jun 2016
  • VR Infinite Gesture - Unity Game Engine Plugin - Trailer

    Purchase at the Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/64218 For Tutorials and Documentation: http://www.edwonstudio.com/vr-gesture VR Infinite Gesture is a plugin for developing VR games in the Unity Game Engine. Compatable With: - HTC Vive with controllers. - Oculus Rift with Touch controllers. Watch the Getting Started tutorial video here: https://youtu.be/NfHi7ZnA8EE Use the included VR user interface to Record, Edit, and Train your gestures into the Neural Network. After you've trained it, it can detect your gestures. We've included Playmaker extensions so you can create a VR gesture tracking game without code! For you programmers, we broadcast C# events at the beginning and end of a gesture being tracked.

    published: 01 Jul 2016
  • Accelerating Your VR Applications with VRWorks

    Across graphics, audio, video, and physics, the NVIDIA VRWorks suite of technologies helps developers maximize performance and immersion for VR applications. We'll explore the latest features of VRWorks, explain the VR-specific challenges they address, and provide application-level tips and tricks to take full advantage of these features. Special focus will be given to the details and inner workings of our latest VRWorks feature, Lens Matched Shading, along with the latest VRWorks integrations into Unreal Engine and Unity. Dave Weinstein, Director of Professional Virtual Reality Subscribe to our newsletter: http://eepurl.com/RJyLz Follow us on Twitter: https://twitter.com/vrlosangeles Like us on Facebook: http://facebook.com/virtualrealityla Follow us on Instagram: https://www.instagram...

    published: 26 Apr 2017
  • Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

    Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com

    published: 27 Nov 2015
  • MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (Windows)

    If you do not know about coding at all, but you re excited about VR watch this video. We're setting everything up on a clean windows installation and create a basic VR space using MetaJS. MetaJS: https://metajs.org https://github.com/cheesyeyes/meta

    published: 03 Sep 2017
  • MAKE A VR GAME! - Part 2: Destroy 'em! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Part 2 for making a VR game for HTC Vive! Time to destroy some nasty evil cubes sent to ravage our peaceful corner of the universe. This time we will dive deeper into controlling game events with the Vive controllers and the "Steam VR tools for Playmaker". You need no coding skills in this series of tutorials. Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 28 Jul 2016
  • GETTING STARTED WITH STEAM VR! - VR Dev 4 Non-Coders | a Unity Tutorial from Pengu Studios

    So you got your HTC Vive, and you want to develop the most amazing VR experience ever. Not to worry, getting started is real easy. Check out this video, and you'll be walking around in your VR environment in no time. Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios Have fun!

    published: 10 Jul 2016
  • GETTING STARTED WITH PLAYMAKER! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    PlayMaker is the ESSENTIAL tool for us Non-Coders. In this tutorial you'll get small tips on how to get started with becoming a PlayMaker Guru. PlayMaker Website: http://hutonggames.com/ PlayMaker at Asset Store: https://www.assetstore.unity3d.com/en/#!/content/368 PlayMaker Tutorials: http://www.hutonggames.com/tutorials_game_design_with_playmaker.php Have Fun! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 20 Jul 2016
  • Content Creation for VR

    From the mediaX ConferenceThe Experience of Immersion”, Jay Borenstein a teacher in the Department of Computer Science at Stanford University asks the questions; What is the growth trajectory for VR? What are the many opportunities and challenges in this field? And in that environment, how can people get involved as content creators?

    published: 22 Mar 2016
  • MAKE A VR GAME! - Part 3: Game Over - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    Part 3 for making a VR game for HTC Vive! GAME OVER! Now we need to increase even further the difficulty level in the game. We need STRESS! So, we will build a timer, and an unforgiving mechanism that determines whether we win or lose in the game. You need no coding skills in this series of tutorials. Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 16 Aug 2016
  • Unity3D Scripting - Raycasting

    Learn how to use Raycasts in Unity3D. You will learn how to use Raycast, RaycastAll, and DrawLine. Subscribe today! http://www.youtube.com/channel/UCkUIs-k38aDaImZq2Fgsyjw?sub_confirmation=1 Follow us on twitter: https://twitter.com/RenaissanceCode

    published: 25 Jun 2015
  • VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

    Hey everyone! In this video I show you a three day prototype I developed to learn shooting mechanics in VR. Patreon: https://www.patreon.com/matthewpalaje Music: https://opengameart.org/content/enchanted-tiki-86 Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/

    published: 18 May 2017
  • PICK UP 'N THROW STUFF! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

    A special Christmas tutorial, where we learn to pick up, and throw things in Virtual Reality using PlayMaker. And yes, not a single line of code. Time to save Christmas! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios

    published: 20 Dec 2016
  • Episode 1: Coders on Couches Drinking Coffee - Virtual Reality

    The dawn of Virtual Reality (VR) and Augmented Reality (AR) is glowing brighter than ever. With a groundbreaking number of VR/AR exhibitors at the Consumer Electronics Show 2017, we’re seeing VR/AR cameras and displays on everything from smartphones, to cars, to drones. Though gaming is often the first thing that comes to mind at the mention of these, the truth is that VR and AR have a huge opportunity to impact the way we work and create. Join our Safers for a coffee as they talk about what VR and AR mean for those of us in geospatial.

    published: 06 Jan 2017
MAKE A VR GAME! - Part 1: Core Game - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

MAKE A VR GAME! - Part 1: Core Game - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 20:32
  • Updated: 22 Jul 2016
  • views: 3519
videos
Let's make a VR game for HTC Vive! You need no coding skills in this series of tutorials. Get your basic PlayMaker set up here: https://youtu.be/wNFDKeZtc8c ...your PlayMaker guru status here: http://www.hutonggames.com/tutorials_game_design_with_playmaker.php ...Steam VR tools for Playmaker here: https://www.assetstore.unity3d.com/en/#!/content/60854 ...and you are ready to kick some serious VR developing bottoms! Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Make_A_Vr_Game_Part_1_Core_Game_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
VRTK + PLAYMAKER - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

VRTK + PLAYMAKER - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 12:34
  • Updated: 10 Feb 2017
  • views: 1579
videos
Here is a quick tutorial on how to hook up VRTK with Playmaker. I'm just scratching the surface here, but hopefully this will get you started. Here is the link to the VRTK KickStarter campaign: https://www.kickstarter.com/projects/thestonefox/virtual-reality-toolkit-vrtk-version-4-and-beyond Cheers!
https://wn.com/Vrtk_Playmaker_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
3D TEXT! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

3D TEXT! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 8:37
  • Updated: 11 Jul 2016
  • views: 1596
videos
Text is tricky in VR. Gui Text won't work, and 3D text initially looks rubbish. With a few steps you can make it look awesome, AND make it render correctly behind other objects in your scene. So, check out this video, and become a 3D text sage in Unity 3D! Here is the link to the website, with the written instructions: http://wiki.unity3d.com/index.php?title=3DText Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios Have fun!
https://wn.com/3D_Text_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
Behavior Designer Basics - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

Behavior Designer Basics - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 17:37
  • Updated: 05 Jun 2017
  • views: 357
videos
Get to grips with Behavior Designer - a great asset for making AI behavior trees in Unity 3D!
https://wn.com/Behavior_Designer_Basics_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
VR development - Coders Episode 27

VR development - Coders Episode 27

  • Order:
  • Duration: 16:04
  • Updated: 18 Sep 2015
  • views: 1708
videos
https://wn.com/Vr_Development_Coders_Episode_27
Unite Europe 2016 - User interface and gameplay design in VR

Unite Europe 2016 - User interface and gameplay design in VR

  • Order:
  • Duration: 41:19
  • Updated: 21 Jun 2016
  • views: 6308
videos
It's the year of VR! Josh Naylor (Unity Technologies) builds in editor a VR experience and talks through different ways we can interact and view information in the Virtual World. Help us caption & translate this video! http://amara.org/v/V6Z2/
https://wn.com/Unite_Europe_2016_User_Interface_And_Gameplay_Design_In_Vr
Unite Europe 2016 - Full immersive VR experience with Xsens, Manus VR and The Virtual Dutch Man

Unite Europe 2016 - Full immersive VR experience with Xsens, Manus VR and The Virtual Dutch Man

  • Order:
  • Duration: 14:37
  • Updated: 05 Jul 2016
  • views: 3381
videos
Full immersive VR experience with Xsens, Manus VR and The Virtual Dutch Men. Prepare to go full immersive with the VR experience presented by Xsens, Manus VR and The Virtual Dutch Men. Taking it to the next level in virtual reality. Until now, most experiences are just 'floating' cameras in a virtual space. Three Dutch technology companies combined their strengths and came up with a full immersive VR experience showing the next level in immersive gaming. Stefan Beuker (Xsens) shows how to combine full-body motion capture by Xsens, hand capture by Manus VR and an interactive VR scene by The Virtual Dutch Men. Help us caption & translate this video! http://amara.org/v/V6Z7/
https://wn.com/Unite_Europe_2016_Full_Immersive_Vr_Experience_With_Xsens,_Manus_Vr_And_The_Virtual_Dutch_Man
Penumbra Overture VR Gameplay on HTC Vive! Survival Horror Game Finally in VR thanks to custom MOD!

Penumbra Overture VR Gameplay on HTC Vive! Survival Horror Game Finally in VR thanks to custom MOD!

  • Order:
  • Duration: 44:06
  • Updated: 27 Nov 2016
  • views: 3172
videos
Wow, this is something you really need to try guys, check out my Penumbra Overture VR Gameplay on the HTC Vive with full motion controller tracking, roomscale and 3D! Penumbra Overture is a fantastic survival horror game released many years ago, but recently it got a full VR-mod thanks to a coder on Github. Penumbra is a scary Penumbra Overture VR MOD lets ju play the game in Virtual Reality on HTC Vive, with perfect stereoscopic 3D, full Vive motion controller tracking and roomscale. Penumbra Overture VR is probably the biggest survival horror game out and available in Virtual Reality so far - and its a full game with great storyline and many hours of gameplay! Graphics are great, gameplay is immersive and this survival horror game is scary as hell! Huge thanks to the coder for giving us this lovely VR mod! So, how do I play Penumbra Overture VR on my HTC Vive? Well, first off you need to buy the full non-VR game on Steam. At this moment its still on sale for only €1.99, but regular price is around €10, so hurry up and buy it before the sale runs out! Penumbra Overture VR (Penumbra Collectors Pack) on Steam: http://store.steampowered.com/app/22180/ So here are the steps to enjoy Penumbra Overture in VR on HTC Vive: 1. NOTE: If you don't have the Visual Studio 2015 (x86 version) installed yet, please install it now from here: https://www.microsoft.com/en-us/download/details.aspx?id=48145 2. Install Penumbra Overture VR (Penumbra Collectors Pack) on Steam 3. Download the latest Penumbra VR MOD available from the coders website: http://rly.sexy/penumbra-vr-release/ 4. Copy all the files from the ZIP file into your Penumbra: Overture "redist" directory. 5. Make sure SteamVR is running, and all controllers, lighthouses and Vive headset is green. Then double-click on "Penumbra_vr.exe". 6. To improve performance, look in the options menu under "VR Settings" and disable "render to monitor". 7. Enjoy Penumbra Overture VR on HTC Vive - a great looking survival horror game in Virtual Reality! So guys, thanks for watching and I really hope you enjoyed my Penumbra Overture VR gameplay on HTC Vive. Dont forget to Like this video, and if you want to see much more VR content, VR gameplay and HTC Vive Mixed Reality gameplay then please subscribe to SweViver and I promise you loads of it - almost daily :) Subscribe to SweViver: https://goo.gl/XKf9Jw Greetings from snowy Sweden! SweViver
https://wn.com/Penumbra_Overture_Vr_Gameplay_On_Htc_Vive_Survival_Horror_Game_Finally_In_Vr_Thanks_To_Custom_Mod
MAKE A VR GAME! - Part 4: Raycast Gun - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

MAKE A VR GAME! - Part 4: Raycast Gun - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 42:29
  • Updated: 04 Oct 2016
  • views: 1064
videos
Part 4 for making a VR game for HTC Vive! Time to shoot things! So, we'll have to learn the basics about Raycasting. Along the way we'll also get the Playmaker Ecosystem up and running. We will control Line Renderer with an action, AND, to make this even more crazy, we'll tint the unity editor red! Let's get this thing done! Cheers! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Make_A_Vr_Game_Part_4_Raycast_Gun_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (MacOS X)

MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (MacOS X)

  • Order:
  • Duration: 6:57
  • Updated: 04 Sep 2017
  • views: 4
videos
Create a VR space without ANY coding knowledge! We start from a clean Macbook and got into VR space in two minutes! ThreeJS: https://metajs.org https://github.com/cheesyeyes/meta Three-Kit: https://github.com/cheesyeyes/meta-kit
https://wn.com/Metajs_Tutorial_For_Non_Coders_Create_Your_Vr_Space_Without_Any_Coding_Knowledge_(Macos_X)
Unite Europe 2016 -  AAA Scenes into VR - tips and tricks

Unite Europe 2016 - AAA Scenes into VR - tips and tricks

  • Order:
  • Duration: 27:47
  • Updated: 14 Jun 2016
  • views: 6948
videos
Mathieu Muller and Olly Nicholson (Unity Technologies) on how to get your scene running in VR platforms with a decent framerate, whilst retaining visual fidelity. Help us caption & translate this video! http://amara.org/v/V6Z1/
https://wn.com/Unite_Europe_2016_Aaa_Scenes_Into_Vr_Tips_And_Tricks
VR Infinite Gesture - Unity Game Engine Plugin - Trailer

VR Infinite Gesture - Unity Game Engine Plugin - Trailer

  • Order:
  • Duration: 1:54
  • Updated: 01 Jul 2016
  • views: 9933
videos
Purchase at the Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/content/64218 For Tutorials and Documentation: http://www.edwonstudio.com/vr-gesture VR Infinite Gesture is a plugin for developing VR games in the Unity Game Engine. Compatable With: - HTC Vive with controllers. - Oculus Rift with Touch controllers. Watch the Getting Started tutorial video here: https://youtu.be/NfHi7ZnA8EE Use the included VR user interface to Record, Edit, and Train your gestures into the Neural Network. After you've trained it, it can detect your gestures. We've included Playmaker extensions so you can create a VR gesture tracking game without code! For you programmers, we broadcast C# events at the beginning and end of a gesture being tracked.
https://wn.com/Vr_Infinite_Gesture_Unity_Game_Engine_Plugin_Trailer
Accelerating Your VR Applications with VRWorks

Accelerating Your VR Applications with VRWorks

  • Order:
  • Duration: 32:16
  • Updated: 26 Apr 2017
  • views: 305
videos
Across graphics, audio, video, and physics, the NVIDIA VRWorks suite of technologies helps developers maximize performance and immersion for VR applications. We'll explore the latest features of VRWorks, explain the VR-specific challenges they address, and provide application-level tips and tricks to take full advantage of these features. Special focus will be given to the details and inner workings of our latest VRWorks feature, Lens Matched Shading, along with the latest VRWorks integrations into Unreal Engine and Unity. Dave Weinstein, Director of Professional Virtual Reality Subscribe to our newsletter: http://eepurl.com/RJyLz Follow us on Twitter: https://twitter.com/vrlosangeles Like us on Facebook: http://facebook.com/virtualrealityla Follow us on Instagram: https://www.instagram.com/vrlosangeles/ Check out our website: http://virtualrealityla.com Dave Weinstein NVIDIA Director for Professional Virtual Reality Across graphics, audio, video, and physics, the NVIDIA VRWorks suite of technologies helps developers maximize performance and immersion for VR applications. We'll explore the latest features of VRWorks, explain the VR-specific challenges they address, and provide application-level tips and tricks to take full advantage of these features. Special focus will be given to the details and inner workings of our latest VRWorks feature, Lens Matched Shading, along with the latest VRWorks integrations into Unreal Engine and Unity.
https://wn.com/Accelerating_Your_Vr_Applications_With_Vrworks
Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

Zach Barth - Makes a VR game in 17 minutes [Summit 2015]

  • Order:
  • Duration: 23:36
  • Updated: 27 Nov 2015
  • views: 19731
videos
Developing room-scale VR games Zach Barth (Valve) Developing games for VR presents many opportunities, but also many challenges. In this talk we'll explore some of the common problems encountered when designing and developing VR games and look at solutions developed by Valve and other game studios. Topics covered include the exciting game design possibilities of room-scale VR and using SteamVR to write hardware-agnostic games. Zach Barth (Valve) Zach is a game designer and programmer at Valve, currently working on SteamVR. Prior to joining Valve, Zach was the creative director at the independent game studio Zachtronics, where he worked on SpaceChem, Infinifactory, and TIS-100. valvesoftware.com
https://wn.com/Zach_Barth_Makes_A_Vr_Game_In_17_Minutes_Summit_2015
MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (Windows)

MetaJS - Tutorial For Non-Coders - Create Your VR Space Without Any Coding Knowledge (Windows)

  • Order:
  • Duration: 9:38
  • Updated: 03 Sep 2017
  • views: 9
videos
If you do not know about coding at all, but you re excited about VR watch this video. We're setting everything up on a clean windows installation and create a basic VR space using MetaJS. MetaJS: https://metajs.org https://github.com/cheesyeyes/meta
https://wn.com/Metajs_Tutorial_For_Non_Coders_Create_Your_Vr_Space_Without_Any_Coding_Knowledge_(Windows)
MAKE A VR GAME! - Part 2: Destroy 'em! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

MAKE A VR GAME! - Part 2: Destroy 'em! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 29:58
  • Updated: 28 Jul 2016
  • views: 1397
videos
Part 2 for making a VR game for HTC Vive! Time to destroy some nasty evil cubes sent to ravage our peaceful corner of the universe. This time we will dive deeper into controlling game events with the Vive controllers and the "Steam VR tools for Playmaker". You need no coding skills in this series of tutorials. Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Make_A_Vr_Game_Part_2_Destroy_'em_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
GETTING STARTED WITH STEAM VR! - VR Dev 4 Non-Coders | a Unity Tutorial from Pengu Studios

GETTING STARTED WITH STEAM VR! - VR Dev 4 Non-Coders | a Unity Tutorial from Pengu Studios

  • Order:
  • Duration: 5:07
  • Updated: 10 Jul 2016
  • views: 1060
videos
So you got your HTC Vive, and you want to develop the most amazing VR experience ever. Not to worry, getting started is real easy. Check out this video, and you'll be walking around in your VR environment in no time. Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios Have fun!
https://wn.com/Getting_Started_With_Steam_Vr_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_From_Pengu_Studios
GETTING STARTED WITH PLAYMAKER! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

GETTING STARTED WITH PLAYMAKER! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 4:05
  • Updated: 20 Jul 2016
  • views: 4344
videos
PlayMaker is the ESSENTIAL tool for us Non-Coders. In this tutorial you'll get small tips on how to get started with becoming a PlayMaker Guru. PlayMaker Website: http://hutonggames.com/ PlayMaker at Asset Store: https://www.assetstore.unity3d.com/en/#!/content/368 PlayMaker Tutorials: http://www.hutonggames.com/tutorials_game_design_with_playmaker.php Have Fun! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Getting_Started_With_Playmaker_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
Content Creation for VR

Content Creation for VR

  • Order:
  • Duration: 12:15
  • Updated: 22 Mar 2016
  • views: 958
videos
From the mediaX ConferenceThe Experience of Immersion”, Jay Borenstein a teacher in the Department of Computer Science at Stanford University asks the questions; What is the growth trajectory for VR? What are the many opportunities and challenges in this field? And in that environment, how can people get involved as content creators?
https://wn.com/Content_Creation_For_Vr
MAKE A VR GAME! - Part 3: Game Over - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

MAKE A VR GAME! - Part 3: Game Over - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 26:52
  • Updated: 16 Aug 2016
  • views: 816
videos
Part 3 for making a VR game for HTC Vive! GAME OVER! Now we need to increase even further the difficulty level in the game. We need STRESS! So, we will build a timer, and an unforgiving mechanism that determines whether we win or lose in the game. You need no coding skills in this series of tutorials. Go crazy! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Make_A_Vr_Game_Part_3_Game_Over_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
Unity3D Scripting - Raycasting

Unity3D Scripting - Raycasting

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  • Duration: 12:23
  • Updated: 25 Jun 2015
  • views: 18674
videos
Learn how to use Raycasts in Unity3D. You will learn how to use Raycast, RaycastAll, and DrawLine. Subscribe today! http://www.youtube.com/channel/UCkUIs-k38aDaImZq2Fgsyjw?sub_confirmation=1 Follow us on twitter: https://twitter.com/RenaissanceCode
https://wn.com/Unity3D_Scripting_Raycasting
VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

VR FPS Game Prototype - Learning VR game development in Unreal Engine 4

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  • Duration: 6:46
  • Updated: 18 May 2017
  • views: 8022
videos
Hey everyone! In this video I show you a three day prototype I developed to learn shooting mechanics in VR. Patreon: https://www.patreon.com/matthewpalaje Music: https://opengameart.org/content/enchanted-tiki-86 Social media: My Blog: https://www.matthewpalaje.com/development-blog/ Twitter: https://twitter.com/Matthew_Palaje Instagram: https://www.instagram.com/matthewpalaje/ My Android game: https://play.google.com/store/apps/details?id=com.MatthewPalaje.Unknown&hl=en Website: http://matthewpalaje.com/
https://wn.com/Vr_Fps_Game_Prototype_Learning_Vr_Game_Development_In_Unreal_Engine_4
PICK UP 'N THROW STUFF! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

PICK UP 'N THROW STUFF! - VR Dev 4 Non-Coders | a Unity Tutorial by Pengu Studios

  • Order:
  • Duration: 1:12:45
  • Updated: 20 Dec 2016
  • views: 627
videos
A special Christmas tutorial, where we learn to pick up, and throw things in Virtual Reality using PlayMaker. And yes, not a single line of code. Time to save Christmas! Visit our website: http://pengustudios.com Hook up to Twitter: https://twitter.com/PenguStudios
https://wn.com/Pick_Up_'N_Throw_Stuff_Vr_Dev_4_Non_Coders_|_A_Unity_Tutorial_By_Pengu_Studios
Episode 1: Coders on Couches Drinking Coffee - Virtual Reality

Episode 1: Coders on Couches Drinking Coffee - Virtual Reality

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  • Duration: 4:28
  • Updated: 06 Jan 2017
  • views: 365
videos
The dawn of Virtual Reality (VR) and Augmented Reality (AR) is glowing brighter than ever. With a groundbreaking number of VR/AR exhibitors at the Consumer Electronics Show 2017, we’re seeing VR/AR cameras and displays on everything from smartphones, to cars, to drones. Though gaming is often the first thing that comes to mind at the mention of these, the truth is that VR and AR have a huge opportunity to impact the way we work and create. Join our Safers for a coffee as they talk about what VR and AR mean for those of us in geospatial.
https://wn.com/Episode_1_Coders_On_Couches_Drinking_Coffee_Virtual_Reality